Welcome to mutsaev.com
My name is Timur Mutsaev and I am a concept artist for entertainment software and magazines. I'm creating both traditional and digital concept art with a scope varied from fantasy to sci-fi.
Since 1997 I've worked with major Russian, Ukrainian and German game development studios and participated in the creation of a number of worldwide shipped titles:
- Crysis Warhead
- Dungeon Cleaners
- Dungeon Cleaners 2
- Death Track: Resurrection
- Vivisector: Beast Inside
- Duke Nukem: Endangered Species
- Gorky 17
This web site is intended to show some of my works to the audience as well as to
potential recruiters. It contains dozens of images the areas that I mostly worked
Please feel free to navigate throughout the site and drop me a line if you have any questions and/or suggestions.
You can download my resume following this link: Timur_Mutsaev.pdf